66 cards found.

Phyrexian Scriptures

Enchantment Saga   {2}{B}{B} (4)

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.
II — Destroy all nonartifact creatures.
III — Exile all cards from all opponents' graveyards.



Color Identity: B,Black

Pithing Needle

Artifact {1} (1)

As Pithing Needle enters the battlefield, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
The fearful want the procedure before a blood festival. The guilty seek it afterward.



Color Identity:
Printings:
Return to Ravnica (Rare)

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Ral's Outburst

Instant {2}{U}{R} (0)

Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.



Color Identity: R,U,Blue,Red
Printings:
War of the Spark (Uncommon)

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Ramos, Dragon Engine

Legendary Artifact Creature Dragon   4 / 4   {6} (6)

Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate this ability only once each turn.



Color Identity: White,Blue,Black,Red,Green
Printings:
Commander Legends (Mythic)

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Release to the Wind

Instant {2}{U} (3)

Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
"Here and gone like a fleeting breeze."



Color Identity: U,Blue
Printings:
Rivals of Ixalan (Rare)

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Resolute Blademaster

Creature Human Soldier Ally   2 / 2   {3}{R}{W} (5)

Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
"Great steel is born in the hottest forges. Great soldiers are born in war."



Color Identity: R,W,Red,White
Printings:
Battle for Zendikar (Uncommon)

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Salt Road Ambushers

Creature Dog Warrior   3 / 3   {3}{G} (4)

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)



Color Identity: G,Green

Seal Away

Enchantment {1}{W} (2)

Flash
When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
An ancient nemesis rendered harmless long ago.



Color Identity: W,White
Printings:
Dominaria (Uncommon)

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Shambling Ghoul

Creature Zombie   2 / 3   {1}{B} (2)

Shambling Ghoul enters the battlefield tapped.
Once he gets up and going, he will forever shamble on.



Color Identity: B,Black
Printings:
Magic Origins (Common)

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Silas Renn, Seeker Adept

Legendary Artifact Creature Human   2 / 2   {1}{U}{B} (3)

Deathtouch
Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.
Partner (You can have two commanders if both have partner.)



Color Identity: B,U,Blue,Black

Skyclave Sentinel

Artifact Creature Gargoyle   2 / 3   {3} (0)

Kicker {4} (You may pay an additional {4} as you cast this spell.)
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.



Color Identity:
Printings:
Zendikar Rising (Common)

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Slab Hammer

Artifact Equipment   {2} (2)

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.
Equip {2}
Neither subtle nor pretty.



Color Identity:
Printings:
Battle for Zendikar (Uncommon)

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Snapcaster Mage

Creature Human Wizard   2 / 1   {1}{U} (2)

Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)



Color Identity: U,Blue


Solemn Simulacrum

Artifact Creature Golem   2 / 2   {4} (4)

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.

Illus. Dan Scott


Color Identity:

Spatial Contortion

Instant {1}{C} (2)

({C} represents colorless mana.)
Target creature gets +3/-3 until end of turn.



Color Identity:
Printings:
Magic Online Promos (Common)

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Spell Pierce

Instant {U} (1)

Counter target noncreature spell unless its controller pays {2}.
"A fool's fire is quickly quenched."
—Shaper Kumena



Color Identity: U,Blue
Printings:
Ixalan (Common)

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Stunt Double

Creature Shapeshifter   {3}{U} (4)

Flash
You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.



Color Identity: U,Blue
Printings:
Mystery Booster (Rare)

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Thirsting Bloodlord

Creature Vampire   3 / 3   {2}{B}{B} (0)

Other Vampires you control get +1/+1.



Color Identity: B,Black
Printings:
Core Set 2020 (Uncommon)

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Formats:

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Bummer

66 cards found.